Flash Online Training Training
Flash Online Training Course Content:
Chapter 1: Introduction to Flash 5
• What is Flash
• Digital Image Types: Vector and Bitmap
• Internet Image Standards
• Plug-ins: Extending the Capability of Web Browsing
• Production Issues
Chapter 2: The Flash Environment
• The Flash Workspace
• Customizing the Flash Workspace
• Prefrences
Chapter 3: Flash Fundamentals: The Drawing Tools
• Shapes in Flash
• Shape Fundamentals
• The Line Tool
• The Pen Tool
• The Oval Tool
• The Rectangle Tool
• The Pencil Tool
• The Brush Tool
• The Ink Bottle Tool
• The Paint Bucket Tool
• The Dropper Tool
• The Eraser Tool
• The Zoom Tool
• The Hand Tool
Chapter 4: Flash Fundamentals: Color
• Color in Flash
• Creating Custom Colors and Gradients
• Using the Default, No Color, and Swap Controls
• Managing Color Sets
Chapter 5: Flash Fundamentals: Using Text
• Typographic Terminology
• The Text Tool
• The Character Panel
• The Paragraph Panel
• The Texxt Options
• Dynamic Text
• Input Text
• Using Text Block Handles
• The Grouped State
Chapter 6: Flash Fundamentals: Using Selections
• Selection Tools
• The Lasso Tool
• The Arrow Tool
• Modifying Shapes with the Arrow Tool
• Using Shapes to Create Other Shapes
• Grouping Shapes
• Using the Subselect Tool
• Changing Color with Selections
Chapter 7: Flash Fundamentals: Symbols
• Symbols
• The Instance
• The Library
• Using Instances
• Instance Properties
• Another Great advantage of Symbols
Chapter 8: Using External Image Media
• Bitmaps in Flash
• Importing Bitmaps into Flash
• Editing Bitmaps
• Using Bitmaps as Fills
• Converting Bitmaps to Shapes(Vectors)
• Importing Vector Images
Chapter 9: Flash Fundamentals: Animation Overview
• Animation Basics
• Narrative Concepts
• Perspective
• Camera Movement
• Editing
Chapter 10: Flash Fundamentals: Using Timeline
• The Timeline
• Creating Animations with the Timeline
• Movie Properties
• Frame-by-Frame Animation
Chapter 11: Flash Fundamentals: Motion Tweening
• Motion Tweening
• Using Guides
• Using Edit Multiple Frames
• Using Rotation in Motion Tweening
Chapter 12: Flash Fundamentals: Shape Tweening
• Shape Tweening
• Blend Type
• Using Shape Hints
• Removing Shape Hints
Chapter 13: Flash Fundamentals: Using Mask in Animations
• Mask in Animation
• Using Mask in Flash
Chapter 14: Flash Fundamentals: Animated Symbols
• Animated Symbols
• Creating Animated Symbols
• The Align Panel
• Viewing Animated Instances
• Advanced Animation: The Parent/Child Method
• Editing Symbols on the Main Stage
• Symbol Behavior: Graphic or Movie Clip
Chapter 15: Flash Fundamentals: Buttons
• Designing a Button: Button States
• Planning the Button
• Creating a Button
• The Button timeline
Chapter 16: Flash Fundamentals: Interactivity with ActionScript
• ActionScript: The Flash Programming language
• Frame Actions and the Timeline
• Using Object Actions: Buttons
• The Go To Action
• Interactive Structure Review
Chapter 17: Controlling Timelines with ActionScript
• Using Multiple Movie Clip Instances
• Sequencing: Using Multiple Timelines
• Object Oriented Programming
• Objects in Flash
• Object Hierarchy
• Sequencing Animation with ActionScript
• Controlling Movie Clips with Buttons
• The Multiple Timeline Advantage
Chapter 18: Interactivity: Linking to HTML
• The Get URL Action
• Path to the Web File
• Linking to Email
Chapter 19: Using Sound
• Sound in Animation
• Importing Sound
• Setting Compression
• Using Sound in Flash
• The Sound Panel
• The Flash Sound Library
Chapter 20: Creating Preloaders
• The Preloader
• Preloader ActionScript
Chapter 21: Publishing Flash Movies
• Publishing a Flash Movie
• Publishing to the Internet: Publish Settings
• Flash
• HTML
• Publishing to the Internet
• Using Dreamweaver to Publish
• Using Adobe's Go Live to Publish